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BOAT OF SOULS

Sept. 2018 - Dec. 2018

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BOAT OF SOULS is a 2D adventure game collaborated on by myself and two other individuals.

Made with the Unity 2D Engine, this game was inspired by real world environments and legends from the Polynesian islands.
The goal is to race through the colorful nighttime waters of the French Polynesian to rescue the souls of those lost at sea.

 

My main focus for this game was the art, graphic, and animation assets

I also created UI screens, concept art, and character/prop designs.

 

This game has been officially published on the website, itch.io. The website, along with the download link, can be found here: https://boatofsouls.itch.io/boat-of-souls

Boat of Souls Main Menu

MY ROLES

Animator, Concept Artist,
Character Artist, Prop Designer

TEAM

  • Allison Samowitz

  • Elizabeth Gray

  • Pristina Kuo

SOFTWARE

  • Unity 2D

  • Photoshop

  • After Effects

  • Premiere Pro

Shown below are all sections & assets created by myself.

CONCEPT ART

CHARACTER & PROP DESIGN

ANIMATION

SELL SHEET & UI DESIGN

  • The sell sheet captures the marketing presence of this game.
    It enthralls and entices viewers to download and play the game, as well as explain the illustrous story behind.

  • It highlights the perks of the game, from fun gameplay to discovery of a Polynesian myth. It also clearly illustrates gameplay and software details to the target audience.

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